In 2016, the game was updated to a universal app, thus standardizing the new model across all iOS devices.
He also has a different idle animation in which he taps an iPhone near his ear and spins happily around in place. He doesn't have a mouth, eyelids, or an index finger after completing a boss Act. In the initial iPhone-exclusive release, Sonic's model was completely different and closely resembled the one from Sonic Rush (which makes sense, given that Sonic Rush was also a Dimps project and Sonic 4 uses the same engine).In the console/PC versions, the presence of the minecart was drastically reduced, and the level was rebuilt around a new mechanic involving a torch. In it, the player controls a minecart throughout the entire level using accelerometer controls. Lost Labyrinth Zone Act 2 is "Strange Mine Cart" rather than "World of Darkness".The music is also completely different since the short score attack theme would not fit in the console/PC versions' more traditional level. This Act is a simple score attack in which Sonic is stuck in a pinball board and must rack up 100,000 points to clear the stage. Casino Street Zone Act 2 is "100,000 Point Challenge" rather than "Road of Cards".They were changed for the console/PC versions because they were poorly received by fans, being built for mobile rather than traditional devices. The second Acts of Casino Street Zone and Lost Labyrinth Zone are significantly different in the mobile versions and are the same as the ones in the console prototypes.
apk file for the older versions for proof of the older Sonic models.īecause Sonic 4 was originally developed as a mobile-only game, the iOS and Android versions reflect the game's prototypes to a greater extent than the other versions.
Rip the Sonic models and level maps so we can have a direct comparison between models.
Sonic and the environments are noticeably shinier in the 360 version (and only Sonic in the PS3 version) due to higher bloom.The 360 and PS3 versions support custom soundtracks.These versions are mostly identical to each other. The game saves automatically every time you complete a zone, while the other console versions make you select your XBOX/PlayStation account first.
The Wii version received a few presentation-related downgrades due to both the Wii's hardware limitations and the storage limitations of WiiWare games. (Source: Hardcore Gaming 101) Version Differences Wii